Continued conversations and data analysis around the idea of a need to provide information on campus resources to students in an engaging and interactive scenario.
The success of interactive activities was the motivation for making the change from a panel in past College Success Week events to this event - Roary’s Amazing Race.
We adjusted the format and modality in which resources were presented by creating an interactive game similar to The Amazing Race. Student’s traveled in groups of 4-6 and were provided with clues that led them to different pit stops (resources) around campus. At each stop, student’s learned about that specific campus resource (i.e. College Police, PAC, Lion’s Den Grille). Student’s received a T-shirt for completing Roary’s Amazing Race!
Survey data and conversations with participants showed the effectiveness of learning about campus resources in a new way. One CPD150 faculty shared their thought that this would be a better way to host the resource scavenger hunt held in their classes each semester. This also shows the importance of ongoing Academic and Student Affairs relationships to design co-curricular experiences for our students. EMCC Common Event Assessment data is attached.
College Success Week events aim to connect students with members of the College Community to build connections vital to their success. Roary’s Amazing Race was developed this year as a way to re-envision how information about campus resources is provided to students more effectively for campus resource staff and more engaging for students. As students traveled the pathway to earning their free t-shirt, they were given information by each pit stop on upcoming campus events that may interest them (i.e. upcoming shows at the PAC). Students were also able to interact with each other and come together to work as a team and win! These abilities are at the core of our Institution and General Education model pushing students to develop effective communication techniques and work collaboratively with others to achieve a desired outcome. Campus staff at each resource were also able to serve a high amount of students in the same 50-minute time block compared to the amount of time required to visit individual classrooms. Assessment data shows students valued the information provided and plan to use this information to successfully complete their courses and program of study.
Attachment | Size |
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stop-locations-roarys-amazing-race.docx | 451.72 KB |
roarys-amazing-race-map.pdf | 74.84 KB |
assessment-data-roarys-amazing-race.docx | 77.05 KB |
Comments
Thank you for submitting this, Catrina!
Everyone, just some additional backround...another reason this was created was with the idea in mind of bringing the students to the resource instead of the resource to the students. We host another event during the week called the College Success Pyramid Game which is another interactive way for students to test their knowledge of the resources provided by campus departments. We wanted to provide this learning opportunity in multiple modalities, and that is when the idea came up to have something similar to the Amazing Race.
Catrina, Great idea. I witnessed the end of the Amzaing Race and found students to be critically thinking about the things that they had been asked to do in order to get to the end of the race. Great idea to incorporate enjoyable interatice activities into learning about student resources.