Information Literacy

Game On! A Taboo-Inspired Approach to Inclusive Learning

Submitted by Ashley Burkart on

This CATs explores the use of a game-based learning activity, modeled after Taboo©, to boost student engagement, communication skills, and conceptual understanding across disciplines. Students worked in pairs to describe and guess course-specific terms without using certain "taboo" words, reinforcing complex concepts while improving verbal and listening abilities. Mixed-methods assessments revealed increased engagement, deeper understanding, and enhanced skills critical for STEM, healthcare, humanities, and social sciences.

Café Mariposa

Submitted by Cecilia Rosales on

Café Mariposa is an open pedagogy and experiential learning project. Students engage with the content and the campus community in a relaxed atmosphere where they can build Spanish vocabulary, and hone listening and interpersonal communication skills.

Early Registration Advising/Class Selection Module

Submitted by Polly Miller on

Objective: To ensure students are on track for completion in their certificate or degree pathway program, students meet with their advisor, either virtually or in person, to do the following:

  1. review progress of degree or certificate pathway
  2. determine classes to register for for the next semester
  3. ensure student is on track to complete in an efficient and cost-effective manner.
  4. identify a program of study if you have not already done so

Assignment Requirements: